Talking Fish
This is a sound language puzzle game.
In the game, players will take on the role of a fish, starting with simple repetition in an attempt to comprehend the kid's language and engage in dialogue.
Four endings are included. As the conversations progress, you will uncover some secrets. The only way to change your fate is to understand and explore more, and to intervene through the dialogue.
Made for "Global GameJam 2025," completed by 3 people.
Programming: Junyi Chen
Mechanism design: Junyi Chen
Art Design: Qiyang Chen
Sound Design: K Chen
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